Formatting
The formatting system can be used in anything, from sidebars, to UIs, and even nametags and chat customization
| Placeholder | Description |
|---|---|
<name> / <username> | Player name |
<name_tag> | Player name tag |
<rank> | Player’s first rank |
<bc> | Bracket color |
<nc> | Name color |
<mc> | Message color |
<x> <y> <z> | Player coordinates |
<dID> | Dimension ID |
<hp> | Current health |
<hp_max> | Max health |
<hp_min> | Min health |
<hp_default> | Default health |
<healthbar> | Health bar |
<xp> | XP progress |
<level> | Player XP level |
<kills> | Total kills |
<deaths> | Total deaths |
<biome> | Current biome |
<dimension> | Current dimension |
<netherX> | What the player's X coordinate would be in the nether |
<netherZ> | What the player's Z coordinate would be in the nether |
<overworldX> | What the player's X coordinate would be in the overworld |
<overworldZ> | What the player's Z coordinate would be in the overworld |
<kills_streak> | Current kill streak |
<k/d> | Kill / Death ratio |
<cps> | Clicks per second |
<blocks_broken> | Blocks broken |
<blocks_placed> | Blocks placed |
<seconds_played> | Seconds played |
<minutes_played> | Minutes played |
<hours_played> | Hours played |
<days_played> | Days played |
<weeks_played> | Days / 7 |
<years_played> | Days / 365 |
<total_hours_played> | Total hours played |
<clan> | Player clan |
<clanID> | Clan ID (internal UI use) |
<online> | Players online |
<public_clan_count> | Public clans count |
<claim> | Current land claim |
<currencies> | All currencies (formatted) |
<chunkX> | Player's chunk X coordinates |
<chunkZ> | Player's chunk Z coordinates |
<chunkInX> | Player's X coordinates relative to the chunk |
<chunkInZ> | Player's Z coordinates relative to the chunk |
<tps> | Server TPS |
<lv> | Leaf version |
<servername> | Server name |
<yr> | Current year |
<mo> | Month number |
<mo/n> | Month name |
<d> | Day of month |
<h> | Hour (24h, UTC) |
<h/12> | Hour (12h, UTC) |
<am/pm> | AM / PM |
<m> | Minute |
<s> | Second |
<ms> | Millisecond |
<day> | In-game day |
<moonPhase> | Moon phase |
<dra> | » |
<dla> | « |
<drj> | Default rank joiner |
<randomShit> | Random number |
{{L <id>}} | Length of internal variable |
{{D <id>}} | Value of internal variable |
{{rank_joiner "<joiner>"}} | Joins ranks with separator |
{{alternate "<text>" "<codes>"}} | Alternating colors |
{{score "<objective>"}} | Player score |
{{score2 "<objective>"}} | Fake player score |
{{scoreshort "<objective>"}} | Shortened player score |
{{scoreshort2 "<objective>"}} | Shortened fake score |
{{is_afk "<t1>" "<t2>"}} | AFK check |
{{has_tag "<tag>" "<t1>" "<t2>"}} | Tag check |
{{vars}} | All variable names (legacy) |
{{clan_owner "<t1>" "<t2>"}} | Clan owner check |
{{activityscore}} | Chunk activity score |
{{clan "<t1>" "<t2>"}} | Clan check |
{{get_tag "<prefix>" "<t1>" "<t2>"}} | Prefix tag check |
{{gay "<text>"}} | Rainbow text |
{{trans "<text>"}} | Trans pride colors, because why not |
Examples
Hello, my name is <name> and i have ${{score money}}Example output:
Hello, my name is TrashyDaFox and i have $20
Rank Joiner
{{rank_joiner "separator"}}
seperator = the text between each rank (if multiple)
Example
If the player has 3 ranks: Rank1, Rank2, Rank3 and the seperator is "; " the output will be:
Rank1; Rank2; Rank3
Clans
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{{clan "text if player is in clan" "text if player is not in clan (optional)"}}Examples
Show clan name and level
leafformat
{{clan "§a[@CLAN] §7§r| §r§aLvl. [@LVL]" "§7No Clan"}}Output:
FoxCult | Lvl. 0
Has Tag
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{{has_tag "text if player has tag" "text if player does not have tag"}}
OR:
{{has_tag "text if player has tag" "<bl>"}} - No text if player does not have tag